Tutorial on One-point perspective of simple objects, Table and  chair, different structures, rooms.

🎯 Tutorial: One-Point Perspective Drawing

✨ Basic Idea

  • Horizon line (HL): Eye level of the viewer.
  • Vanishing point (VP): A single point on the horizon line where all receding lines converge.
  • Front face: Drawn in true shape.
  • Depth: Achieved by receding lines going to the VP.

1️⃣ Step 1: Cube / Simple Object

  1. Draw the horizon line and mark the vanishing point (VP).
  2. Sketch a front square/rectangle below or above the horizon line.
  3. From each corner, draw light receding lines to the VP.
  4. Decide the depth → cut off with a vertical/horizontal line.
  5. Darken visible edges.

👉 Now you have a cube in one-point perspective.


2️⃣ Step 2: Table in One-Point Perspective

  1. Start with a rectangle (top face) for the tabletop.
  2. Draw receding lines from its corners to the VP.
  3. Add back edges by closing off at desired depth.
  4. Draw the legs:
    • Vertical lines at corners of the tabletop.
    • Project the bottoms backward to VP.
  5. Erase construction lines and highlight edges.

👉 Table appears realistic with depth.


3️⃣ Step 3: Chair in One-Point Perspective

  1. Begin with the seat (rectangle) as the front face.
  2. Recede the back edge toward the VP → complete the seat plane.
  3. Add legs (verticals at corners) → project depth via VP.
  4. Draw the backrest:
    • Vertical rectangle rising from rear seat edge.
    • Top receding edges go to VP.
  5. Add thickness (front & side supports).

👉 Chair looks solid and proportionate.


4️⃣ Step 4: Simple Structures (House / Building)

  1. Draw a rectangle/square front face (the building’s façade).
  2. Extend sides to VP for walls.
  3. Add roof:
    • Mark mid-point of top edge.
    • Project to VP for depth.
    • Add sloping lines for pitched roof.
  4. Doors and windows:
    • Draw front rectangles.
    • Recede tops/bottoms to VP.

👉 Creates a realistic building in perspective.


5️⃣ Step 5: Interior Space (Room)

  1. Draw a rectangle (back wall) inside your paper.
  2. Mark VP at the center of horizon line.
  3. Extend diagonals from corners of rectangle to VP → creates walls, ceiling, and floor.
  4. Add objects (tables, beds, windows):
    • Front face in correct proportion.
    • Depth lines recede to VP.
    • Vertical/horizontal edges stay straight.

👉 Room appears 3D, with all furniture aligned to perspective.


6️⃣ Tips for Accuracy

  • Always keep verticals upright and horizontals straight (except depth lines → they must go to VP).
  • Start with light construction lines.
  • Use proportional scaling (objects shrink as they approach VP).
  • Practice with grids → helps maintain proportions of interiors.

In summary:

  • Cube → Table → Chair → Building → Room.
  • Same method: front face true → receding lines to VP → depth cut-off → details added.
  • One-point perspective is best for frontal views like corridors, streets, rooms, and furniture seen head-on.