🎯 Tutorial: One-Point Perspective Drawing
✨ Basic Idea
- Horizon line (HL): Eye level of the viewer.
- Vanishing point (VP): A single point on the horizon line where all receding lines converge.
- Front face: Drawn in true shape.
- Depth: Achieved by receding lines going to the VP.
1️⃣ Step 1: Cube / Simple Object
- Draw the horizon line and mark the vanishing point (VP).
- Sketch a front square/rectangle below or above the horizon line.
- From each corner, draw light receding lines to the VP.
- Decide the depth → cut off with a vertical/horizontal line.
- Darken visible edges.
👉 Now you have a cube in one-point perspective.
2️⃣ Step 2: Table in One-Point Perspective
- Start with a rectangle (top face) for the tabletop.
- Draw receding lines from its corners to the VP.
- Add back edges by closing off at desired depth.
- Draw the legs:
- Vertical lines at corners of the tabletop.
- Project the bottoms backward to VP.
- Erase construction lines and highlight edges.
👉 Table appears realistic with depth.
3️⃣ Step 3: Chair in One-Point Perspective
- Begin with the seat (rectangle) as the front face.
- Recede the back edge toward the VP → complete the seat plane.
- Add legs (verticals at corners) → project depth via VP.
- Draw the backrest:
- Vertical rectangle rising from rear seat edge.
- Top receding edges go to VP.
- Add thickness (front & side supports).
👉 Chair looks solid and proportionate.
4️⃣ Step 4: Simple Structures (House / Building)
- Draw a rectangle/square front face (the building’s façade).
- Extend sides to VP for walls.
- Add roof:
- Mark mid-point of top edge.
- Project to VP for depth.
- Add sloping lines for pitched roof.
- Doors and windows:
- Draw front rectangles.
- Recede tops/bottoms to VP.
👉 Creates a realistic building in perspective.
5️⃣ Step 5: Interior Space (Room)
- Draw a rectangle (back wall) inside your paper.
- Mark VP at the center of horizon line.
- Extend diagonals from corners of rectangle to VP → creates walls, ceiling, and floor.
- Add objects (tables, beds, windows):
- Front face in correct proportion.
- Depth lines recede to VP.
- Vertical/horizontal edges stay straight.
👉 Room appears 3D, with all furniture aligned to perspective.
6️⃣ Tips for Accuracy
- Always keep verticals upright and horizontals straight (except depth lines → they must go to VP).
- Start with light construction lines.
- Use proportional scaling (objects shrink as they approach VP).
- Practice with grids → helps maintain proportions of interiors.
✅ In summary:
- Cube → Table → Chair → Building → Room.
- Same method: front face true → receding lines to VP → depth cut-off → details added.
- One-point perspective is best for frontal views like corridors, streets, rooms, and furniture seen head-on.