📐 Geometric Projections
Projection is a method of representing a three-dimensional object on a two-dimensional drawing surface (paper, screen) using straight lines drawn from the object to an imaginary plane.
The three main types of projections used in architecture, planning, and engineering are:
- Orthographic Projection
- Isometric Projection
- Perspective Projection
1️⃣ Orthographic Projection
- Definition: A method of representing objects by projecting perpendicular lines (orthogonal) from the object to the projection plane.
- Characteristics:
- Shows exact shape and size.
- No distortion.
- Multiple views (front, top, side) needed to fully describe object.
- Applications: Engineering drawings, building plans, technical blueprints.
Orthographic views of different dimensions:
- 1D object (a line) → Appears as a line or point depending on orientation.
- 2D object (a square, triangle, circle) → Shows true shape (e.g., square as square, circle as circle) when parallel to projection plane.
- 3D object (cube, cylinder, cone) → Represented using multiple views:
- Front view
- Top view
- Side view
📌 Example: A cube in orthographic projection is shown as three separate 2D views (square front, square top, square side).
2️⃣ Isometric Projection
- Definition: A type of axonometric projection where the object is tilted so its three principal axes make equal angles (120°) with each other.
- Characteristics:
- Provides a pictorial 3D view.
- Scale along each axis is equal, so proportions are preserved.
- Parallel lines remain parallel (no vanishing point).
- Applications: Design visualization, engineering drawings, exploded views.
Isometric representation of different dimensions:
- 1D (line) → Drawn along one of the isometric axes at 120°.
- 2D (plane figure) → A square becomes a rhombus; a circle appears as an ellipse.
- 3D (solid figure) → Cube appears as an equal-sided rhombus structure; cylinder drawn with elliptical bases.
📌 Example: A cube in isometric looks like three visible rhombus faces meeting at 120°.
3️⃣ Perspective Projection
- Definition: A projection method where visual rays converge at a point (the eye or station point) and intersect the projection plane.
- Characteristics:
- Mimics human vision.
- Objects appear smaller as distance increases.
- Provides realistic depth.
- Has vanishing points depending on type.
- Applications: Architecture, urban design, interior design, landscape planning.
Types of Perspective:
- One-point perspective → Used for roads, railway tracks, corridors; parallel lines converge at a single vanishing point.
- Two-point perspective → Used for showing corners of buildings; two sets of parallel lines converge at two different vanishing points.
- Three-point perspective → Used for tall buildings or aerial views; vertical lines also converge at a third vanishing point.
Perspective of dimensions:
- 1D line → Appears as a line receding toward a vanishing point.
- 2D shape → A square looks like a trapezium if tilted away; a circle appears as an ellipse.
- 3D object → A cube appears realistic, with depth shown by receding edges toward vanishing points.
📌 Example: A cube in two-point perspective shows vertical edges true, but horizontal edges converge at two vanishing points.
🔑 Comparison of Projection Methods
| Feature | Orthographic Projection | Isometric Projection | Perspective Projection |
|---|---|---|---|
| Nature | Technical, accurate | Pictorial, measurable | Realistic, visual |
| Lines | Parallel → parallel | Parallel → parallel | Parallel → converge |
| Scale | True scale | Foreshortened equally | Diminishes with depth |
| Use | Working drawings | Design visualization | Architectural renderings |
✅ In summary:
- Orthographic → exact, technical, needs multiple views.
- Isometric → pictorial 3D, equal foreshortening, no vanishing point.
- Perspective → realistic, mimics human vision, vanishing points.