Bad Bank

A bad bank is a financial entity set up to buy non performing assets (NPAs), or bad loans, from banks. It is not involved in lending and taking deposits, but helps commercial banks clean up their balance sheets and resolve bad loans.It buys bad debtors of a bank at a mutually agreed value and attempts to recover the debts or associated securities by itself.

The aim of setting up a bad bank is to help ease the burden on banks by taking bad loans off their balance sheets and get them to lend again to customers without constraints. After the purchase of a bad loan from a bank, the bad bank may later try to restructure and sell the NPA to investors who might be interested in purchasing it. A bad bank makes a profit in its operations if it manages to sell the loan at a price higher than what it paid to acquire the loan from a commercial bank. A supposed advantage in setting up a bad bank is that it can help consolidate all bad loans of banks under a single exclusive entity. The one time transfer of assets out of the balance sheets will relieve banks of their assets out of bank’s balance sheets will relieve banks of their stressed assets and allow them to focus on their core business of lending. Banks with clean balance sheets can mobilize fresh capital from the market and improve their credit growth, which is crucial for spurring investments. Bad banks would also give an impetus to India’s economic growth , which has been affected by heightened risk aversion arising from the unbridled growth in NPAs . And the bad bank will unlock trapped capital, which will be a net positive for the economy in the long term. The idea of a bad bank has been tried out in countries such as the U.S.,Germany, Japan and others in the past. Some experts believe that by taking bad loans off banks, a bad bank can free capital of over ₹ 5 lakh crore that is locked in by banks as provisions against these bad loans. This will give banks the freedom to use the freed customers.

It is argued that creating a bad bank is just shifting the problem from one place to another.Without fundamental reforms to solve the NPA problem, the bad bank is likely to become a warehouse for bad loans without any recovery taking place. An important concern is regarding mobilizing capital for the bad bank. In an economy hit by the pandemic, it is hard to find buyers for distressed assets and the Government is also in a tight fiscal position. There is no clear procedure to determine at what price and which loans should be transferred to the bad banks.

Former RBI Governor Raghuram Rajan was cautious about the idea of a bad bank in which banks held a majority stake. In his book ‘I Do What I Do,’ the celebrated economist and banker had pointed out that if a bad bank was in the public sector, the reluctance to act would merely be shifted to the bad bank.

Sources : The Hindu, Drishti IAS , Wikipedia

Video Games

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Video games are played on computers and laptops, handheld devices, game consoles – and with increasing frequency – on phones and tablets. Some games are purchased and installed on devices, others are downloaded from the web , and a few are played exclusively online.

Video games are popular among all ages and sexes: While older women top the use of simple single player games; young men are the heaviest users of “war games.” The massively multiplayer games attract users from 8-80. Some games are educational; others are horrifically violent and include graphic sexuality. Yet many games are found out to be played with friends or family within the same room and lots of of those games are an excellent way for families to interact and spend time together.

In addition to being fun, playing video games can reduce stress, lighten depression, increase vision, improve the power to multi-task and improve decision-making skills. Online gaming is additionally linked to obesity, increasing depression, poor grades, addictive behavior and increased aggressive or violent behavior.

Games that are immersive and need strategy and problem-solving skills to win, require players to recollect and absorb tons of data . Regularly playing these sorts of games can help improve children’s short and long term memory and help the brain process information quicker.

Also, games capture players’ imagination helping them to remain focused on certain tasks and builds their perseverance to realize a goal.Multiplayer games allow children to require on variety of roles that allow them to find out the way to manage a team if they’re the leader or negotiate ways to win as a part of a gaggle . The shared experience are often an excellent thanks to collaborate and learn from one another to create children confidence.

Gaming may be a fun and sociable thanks to spend time, encouraging teamwork and developing skills. All great things , but there are a couple of belongings you got to remember of:
1. Some games let children play and chat with anyone within the world. This suggests they could encounter offensive language and bullying.
2. Not everyone online is who they assert they’re . Children should avoid giving out personal details that would identify them or their location
3. Some games encourage players to shop for extra elements during the sport – children are known to run up large bills without realizing.
4. In extreme cases bullying, also referred to as ‘griefing’, are often used as a tactic to win games.
5. Get involved by checking out what sort of games your child enjoys and ensuring they’re appropriate for his or her age.